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Revision as of 06:40, 11 October 2005 by Strobe (talk | contribs)

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Jaeder Naub V1.7.3a

Updated from 1.7.2a to 1.7.3a [11 October 2005]

Hello there dear rippers! =D
Still in alpha stage , but works kinda fine anyway :D
Most significant fixes of 1.7.3a:
Lots of improvement. just after i ran 1.7.2a
thru some game files i detected flaws in the ripper.
WAVE/RIFF is now fixed, ripper core has been speeded up,
freezes and backward ripping has been fixed.

Atleast try it out :D
But remember, it was from the beginning intentionally created
to rip out textures/sound from Silent Hill 3, Max Payne 1&2,
3D Mark 99/00/01, and Scene Demos (such as Farbrausch demos, rember to unpack those first).
so I cannot promise it will breakthru all other datafiles/Exefiles
out there =)

and make sure you depack any packed exe files before you load
them into the ripper, as it will not depack it =)

The ripper has bugs, yes. so please do not report obvious bugs =D


Thanks Strobe!! Will give it a nice place! - Mr.Mouse