Difference between revisions of "Urban Chaos UCM"

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(Format Specifications)
(Format Specifications)
Line 17: Line 17:
 
UINT32 Flags
 
UINT32 Flags
 
260 bytes - BriefName
 
260 bytes - BriefName
260 bytes - LightMapName
+
260 bytes - LightMapName // "Data\Lighting\gpost3.lgt"
260 bytes - MapName
+
260 bytes - MapName // "Data\gpost3.iam"
260 bytes - MissionName
+
260 bytes - MissionName // "wstores11"
260 bytes - CitSezMapName
+
260 bytes - CitSezMapName // "text\wstores111.txt"
 
UWORD MapIndex
 
UWORD MapIndex
 
UWORD FreeEPoints
 
UWORD FreeEPoints

Revision as of 21:26, 18 October 2020

UCM


Format Specifications

// Urban Chaos 
// UCM file format (Game Mission Files)



UINT32 Version
UINT32 Flags
260 bytes - BriefName
260 bytes - LightMapName  // "Data\Lighting\gpost3.lgt"
260 bytes - MapName  // "Data\gpost3.iam"
260 bytes - MissionName  // "wstores11"
260 bytes - CitSezMapName  // "text\wstores111.txt"
UWORD MapIndex
UWORD FreeEPoints
UWORD UsedEPoints
UBYTE CrimeRate
UBYTE CivsRate
MAX_EVENTPOINTS EventPoints
UBYTE SkillLevels[254] // up to 254 AI types supported
UBYTE BoredomRate
UBYTE CarsRate
UBYTE MusicWorld


MultiEx BMS Script

Not written yet.

Notes and Comments

  • Files with this file format can be found inside "\Urban Chaos\levels\" folder.
  • These files store level data and text from game.

Compatible Programs