Dink Smallwood C D

From XentaxWiki
Revision as of 20:02, 30 May 2021 by Ikskoks (talk | contribs) (Compatible Programs)

Jump to: navigation, search

Back to index | Edit this page

C, D

  • Format Type : Text / Script

Format Specifications (*.C files)

x bytes (char) - uncompressed script data

Format Specifications (*.D files)

x bytes (char) - compressed script data

Example

Below is example of the content from decompressed water.d file from Dink Smallwood HD:

void hit( void)
{
 Say("Yum, water!", 1);
}

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Files with this format contain scripts written in DinkC language. They should have ".c" extension after decompressing to be recognized by game engine.
  • Files with ".c" extension are normal text files, while files with ".d" extension are compressed.
  • Files with ".d" extension are compressed with custom algorithm. Decompression function can be found here.
  • Dink's .d files are compressed using the Binary Pair Encoding algorithm, using one single block.

Games

List of games using this file format:

  • Dink Smallwood
  • Dik Smallwood HD

Compatible Programs