Command And Conquer MIX

From XentaxWiki
Revision as of 11:37, 22 July 2016 by Dinoguy1000 (talk | contribs) (Dinoguy1000 moved page Command And Conquer to Command And Conquer MIX without leaving a redirect: back to original title)

Jump to: navigation, search


Format Specifications

uint16 {2}   - Number Of Files
uint32 {4}   - File Data Length (minus the header ((number of files*12)+6))

// for each file

uint32 {4}   - File ID
uint32 {4}   - Data Offset relative to end of header
uint32 {4}   - File Length

byte {X}     - File Data

Notes and Comments

The File ID is generated from the filename using a nonreversible generator. Filenames are typically stored in the executable.

MultiEx BMS Script

Not written yet

Compatible Programs

Other Games

These games also use this file format

  • Command And Conquer *.mix
  • Command And Conquer: Red Alert 2 *.mix
  • Command And Conquer: Tiberian Sun *.mix
  • Command And Conquer: Yuri's Revenge *.mix
  • Lands of Lore 3 *.wsx
  • Blade Runner *.mix