Difference between revisions of "WAD IWAD"

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(Compatible Programs)
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<tt><b>
 
<tt><b>
char {4}&nbsp;&nbsp;&nbsp;&nbsp; - Header <font color="purple">(IWAD)</font> <br>
+
char {4}
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
 
uint32 {4}&nbsp;&nbsp; - Directory Offset <br>
 
<br>
 
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
 
<br>
 
<font color="blue"> ''' // Directory ''' </font> <br>
 
: <font color="blue"> ''' // for each file ''' </font> <br>
 
:: uint32 {4}&nbsp;&nbsp; - File Offset <br>
 
:: uint32 {4}&nbsp;&nbsp; - File Length <br>
 
:: char {8}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <br>
 
<br>
 
</b></tt>
 
 
 
=== MultiEx BMS Script ===
 
 
 
<pre>ImpType Standard ;
 
IDString 0 IWAD ;
 
Get FC Long 0 ;
 
SavePos TailOffOff 0 ;
 
Get TO Long 0 ;
 
GoTo TO 0 ;
 
For TE = 1 To FC ;
 
SavePos FOO 0 ;
 
Get FO Long 0 ;
 
SavePos FSO 0 ;
 
Get FS Long 0 ;
 
GetDString FN 8 0 ;
 
Log FN FO FS FOO FSO ;
 
Next TE ;
 
</pre>
 
 
 
=== Compatible Programs ===
 
 
 
* [[MultiEx Commander]]
 
* [[Game Extractor|Game Extractor]]
 
* [[Fusepak]]
 
* [[zWad]]
 
 
 
=== Other Games ===
 
 
 
These games use this file format<br>
 
* Doom *.wad
 
* Doom 2 *.wad
 
* Duke Nukem 3D *.wad
 
* Heretic *.wad
 
* Hexen *.wad
 
* Quake 2 *.wad
 
* Shadow Warrior *.wad
 
* Strife *.wad
 

Revision as of 00:13, 14 June 2007

WAD


Format Specifications

char {4}