SSF SEC 2

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Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit

Format Type: Archive
Extensions: ssf
Platforms: unknown
Endian Order: Little Endian



Format Specifications

// BIG ENDIAN

// This is a nested directory structure that starts right at the beginning of the file

4 - Header (SEC )
4 - Unknown (4)
4 - null
4 - Unknown (first instance of this field is the total number of files in the archive?)
4 - Number Of Files
4 - Archive Size

// for each File
  4 - File Type ID (1,2,3,4,5,6,7,8,9,10)
  4 - Offset (relative to the start of the current directory, ie relative to the offset of " CES")
  4 - Length

X - Padding to multiple of 2048 bytes

// What happens now depends on the file type ID
// All files with the same type ID number are files with the same extension
//
// A Sub-Directory has ID=6. If encountered, go to the offset and repeat this format
// from the beginning (ie, go to the offset and the first 4 bytes will be "SEC ", etc.)
//
// Other IDs mean different file types. Here are the known ones
// 2 = 3D Bone?
// 3 = 3D Model?
// 7 = Directory Index (contains filenames and things like that)
// 8 = Unknown Directory (has a similar structure to this format)



MultiEx BMS Script

No BMS script

Supported Programs



Notes

No additional notes

Games

  • Mortal Kombat Deadly Alliance [Gamecube]



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Type
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Endianness
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BMS Scripts
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Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used