Difference between revisions of "Lego Racers JAM"

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(QuickBMS Script)
(See Also)
 
(One intermediate revision by the same user not shown)
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=== Games ===
 
=== Games ===
 
List of games using this file format:
 
List of games using this file format:
* Disney's Stitch: Experiment 626 (*.JAM)
+
* Disney's Stitch: Experiment 626 (PS2) (*.JAM)
* Lego Racers (*.JAM)
+
* Lego Racers (PS1/PC) (*.JAM)
  
 
=== Compatible Programs ===  
 
=== Compatible Programs ===  
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[[Category:Complete Complete|Lego Racers JAM]]
 
[[Category:Complete Complete|Lego Racers JAM]]
 
[[Category:Platform PS1|Lego Racers JAM]]
 
[[Category:Platform PS1|Lego Racers JAM]]
 +
[[Category:Platform PS2|Lego Racers JAM]]
 
[[Category:Platform PC|Lego Racers JAM]]
 
[[Category:Platform PC|Lego Racers JAM]]
 
[[Category:CE None|Lego Racers JAM]]
 
[[Category:CE None|Lego Racers JAM]]

Latest revision as of 11:04, 11 November 2021

Choose archive extension:

JAM

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : LJAM


Format Specifications

char {4}     - Signature (LJAM)

// Directories
uint32 {4}   - Number Of Files (0 means that there are no files, only nested directoies)

if (numFiles > 0) {

// for each file
char {12}    - Filename (null)
uint32 {4}   - Offset
uint32 {4}   - Size
}


else if (numFiles == 0){

uint32 {4}   - Number Of SubDirectories


// for each subdirectory
char {12}    - Subdirectory name
uint32 {4}   - Offset to subdirectory
// go to subdirOffset and start again from "// Directories"
}


byte {X}     - File Data

MultiEx BMS Script

Not written yet.

QuickBMS Script

Games

List of games using this file format:

  • Disney's Stitch: Experiment 626 (PS2) (*.JAM)
  • Lego Racers (PS1/PC) (*.JAM)

Compatible Programs

See Also