Jack Orlando PM PBM

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Format Specifications

// Jack Orlando
// PM, PBM file format

2 bytes (uint16) - width
2 bytes (uint16) - height
x bytes - palette data (optional)
x bytes - image data

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Images can be compressed with RLE algorithm.

Row-first indices of each pixel. The first 7 bits are the index and the last bit is a RLE flag (if 1, repeat index by the value of the next byte).

  • Optional palette has only 128 colors (2 bytes per entry).


List of games using this file format:

  • Jack Orlando

Compatible Programs

See Also