Heroes LOD
From XentaxWiki
Contents
LOD
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header ("LOD\0")
byte {4} - "file use flag", i.e. used as 'base' or 'extension' resource file. 200 if base resource file, 500 if extension, little endian values.
uint32 {4} - Number Of Files
byte {80} - Unknown
// for each file
- char {16} - Filename (null)
- uint32 {4} - File Offset
- uint32 {4} - Uncompressed file size
- uint32 {4} - File type(?)
- uint32 {4} - File Length
byte {X} - File Data
MultiEx BMS Script
IDString 0 LOD ; SavePos FILESTART 0 ; Math FILESTART += 5 ; GoTo FILESTART 0 ; Get FILECNTL Long 0 ; Set FILESTART Long 92 ; GoTo FILESTART 0 ; Do ; SavePos FILESTART 0 ; GetDString FILENAME 16 0 ; Get FILEOFF Long 0 ; Get DUMMYL Long 0 ; Get DUMMYL Long 0 ; Get FILESIZE Long 0 ; SavePos FILESTART 0 ; GoTo FILEOFF 0 ; Log FILENAME FILEOFF FILESIZE 0 0 ; GoTo FILESTART 0 ; Math EXTRCNT += 1 ; While EXTRCNT <> FILECNTL ;
Compatible Programs
Other Games
These games also use this file format
- Heroes Chronicles *.lod
- Heroes Of Might And Magic 3 *.lod