Difference between revisions of "GRAF:Micro Machines 2 SFX"

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(GRAFPageMisc cleanup)
 
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* [[GRAFs|Return to the list of games]]
+
{{GRAFPageHeader}}
  
Choose archive extension:
+
== SFX ==
 +
{{GRAFPageMisc}}
  
== SFX ==  
+
=== Format Specifications ===
 +
{{GRAFPageFormat|1={{BlockDescription| // for each file }}
 +
: uint32 {4}   - {{Unknown}}
 +
: uint32 {4}   - File Length
 +
: char {X}     - Filename
 +
: byte {1}     - null Filename Terminator
  
* ''' Format Type ''':    Archive <br>
+
byte {X} &nbsp;&nbsp;&nbsp; - File Data}}
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
 
  
 +
=== Notes and Comments ===
 +
None
  
=== Format Specifications ===  
+
=== MultiEx BMS Script ===  
  
<tt><b>
+
<bms games="'Micro Machines 2'" platforms="'PC'" ext="sfx" author="Mr.Mouse" version="2.0" verbose="no" silence="no">ImpType SFileSize ;
<font color="blue"> ''' // for each file ''' </font> <br>  
+
GoTo EOF 0 ;
: uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
+
SavePos END 0 ;
: uint32 {4}&nbsp;&nbsp; - File Length <br>  
+
GoTo SOF 0 ;
: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <br>
+
Set IDM String "SMPL" ;
: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null Filename Terminator <br>
+
Do ;
<br>
+
GetDString IDS 4 0 ;
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
+
If IDS <> IDM ;
<br>
+
CleanExit ;
</b></tt>
+
Else ;
 +
SavePos FS 0 ;
 +
Get FiSi Long 0 ;
 +
GetDString FName 8 0 ;
 +
SavePos FO 0 ;
 +
Math FiSi -= 16 ;
 +
Log FName FO FiSi 0 FS ;
 +
Math FO += FiSi ;
 +
GoTo FO 0 ;
 +
EndIf ;
 +
SavePos POS 0 ;
 +
While POS < END ;
 +
</bms>
  
=== MultiEx BMS Script ===  
+
=== Supported by Programs ===
 +
* {{ProgramSupportMexcom}}
 +
* {{ProgramSupportGameExtracter}}
 +
 
 +
=== Links ===
 +
None
  
Not written yet<br><br>
+
=== Games ===
 +
* [[Micro Machines 2]] [[SFX|*.sfx]]
  
=== Compatible Programs ===
+
{{GRAFPageFooter}}
  
* [[Game Extractor|Game Extractor]]<br>
+
[[Category:Complete Almost Done|Micro Machines 2 SFX]]
 +
[[Category:BMS New|Micro Machines 2 SFX]]
 +
[[Category:BMS Author Mr.Mouse|Micro Machines 2 SFX]]
 +
[[Category:CE None|Micro Machines 2 SFX]]

Latest revision as of 23:42, 1 November 2011

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SFX

Format Specifications

// for each file
uint32 {4}   - Unknown
uint32 {4}   - File Length
char {X}     - Filename
byte {1}     - null Filename Terminator
byte {X}     - File Data

Notes and Comments

None

MultiEx BMS Script

<bms games="'Micro Machines 2'" platforms="'PC'" ext="sfx" author="Mr.Mouse" version="2.0" verbose="no" silence="no">ImpType SFileSize ; GoTo EOF 0 ; SavePos END 0 ; GoTo SOF 0 ; Set IDM String "SMPL" ; Do ; GetDString IDS 4 0 ; If IDS <> IDM ; CleanExit ; Else ; SavePos FS 0 ; Get FiSi Long 0 ; GetDString FName 8 0 ; SavePos FO 0 ; Math FiSi -= 16 ; Log FName FO FiSi 0 FS ; Math FO += FiSi ; GoTo FO 0 ; EndIf ; SavePos POS 0 ; While POS < END ; </bms>

Supported by Programs

Links

None

Games

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