GRAF:Actua Soccer MAD

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MAD

Format Specifications

// for each file
char {16}    - Filename (null)
uint32 {4}   - File Offset
uint32 {4}   - File Length
byte {X}     - File Data

Notes and Comments

The BMS Script posted below requires MexCom 4.0

MultiEx BMS Script

<bms author="Mr.Mouse" games="'Actua Soccer','Actua Soccer 2','Actua Soccer 3'" platforms="'PC','PC','PC'" version="1.0" ext="MAD" verbose="no"> ImpType Standard ; SavePos FILESTART 0 ; GetDString FILENAME 16 0 ; Get DUMMYL Long 0 ; GoTo FILESTART 0 ; Math DUMMYL /= 24 ; For T = 1 To DUMMYL ; GetDString FILENAME 16 0 ; SavePos FOO 0 ; Get FILEOFF Long 0 ; SavePos FSO 0 ; Get FILESIZE Long 0 ; Log FILENAME FILEOFF FILESIZE FOO FSO ; Next T ; </bms>

Supported by Programs

Links

None

Games

Navigation

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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used