Difference between revisions of "Enter The Matrix ASB"

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(ASB)
(ASB)
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== ASB ==  
 
== ASB ==  
* ''' Game ''':    [[Enter The Matrix]] <br>  
+
* ''' Game ''':    [[Enter the Matrix]] <br>  
 
* ''' Format Type ''':    Archive <br>  
 
* ''' Format Type ''':    Archive <br>  
 
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  
 
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  

Revision as of 14:16, 22 November 2020

ASB


Format Specifications

uint32 {4}   - Directory Size (including the directory and all this header stuff)
uint32 {4}   - Header Size (32)
uint32 {4}   - Unknown
uint32 {4}   - numFiles
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Filler
uint32 {4}   - numIDs? [-5]
uint32 {4}   - Filler
uint32 {4}   - Unknown

// for each ID

uint32 {4}   - ID number
byte {120}   - Filler


byte {212}   - Unknown

// for each file

uint32 {4}   - File Offset


byte {X}     - File Data

MultiEx BMS Script

Not written yet

Notes and Comments

This archive uses the dash (-) for a filler or unspecified values, most noticable in groups of 4 dashes. Also, I can't see why the file offsets don't start right after the directory, nor continue to the end of the archive.

Compatible Programs