Difference between revisions of "Close Combat 3 ZFS"

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* [[Game Extractor|Game Extractor]]<br>
 
* [[Game Extractor|Game Extractor]]<br>
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[[Category:File Format]]

Latest revision as of 15:16, 3 January 2021

ZFX


Format Specifications

uint32 {4}   - Number Of Files (not always correct!)

// for each file

byte {13}    - Filename (null) (Warning - can have a null in the middle of the filename too!)


byte {X}     - null Padding to offset 7804 (some have about 20 bytes of junk near the end of the padding)

// for each file

uint32 {4}   - File Offset


byte {X}     - Padding to offset 12604 (mostly nulls and other groups of junk data)

// for each file

uint32 {4}   - File ID (incremental from number 0)
uint32 {4}   - File Length
byte {476}   - Padding to the start of the file (padded with Unknown 4-byte values)
byte {X}     - File Data


MultiEx BMS Script

Not written yet

Compatible Programs