Difference between revisions of "Arx Fatalis CIN"

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(Format Specifications)
(Compatible Programs)
 
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=== Compatible Programs ===  
 
=== Compatible Programs ===  
  
* [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/DANAE/ARX_C_loadsave.cpp#L73 ARX_C_loadsave.cpp]
+
* [https://github.com/arx/ArxLibertatis/blob/ArxFatalis-1.21/Sources/DANAE/ARX_C_loadsave.cpp#L73 ARX_C_loadsave.cpp] (DANAE Editor)
 
<br/><br>
 
<br/><br>
  

Latest revision as of 14:28, 10 January 2021

CIN

  • Game : Arx Fatalis
  • Format Type : Misc
  • Endian Order : Little Endian


Format Specifications

// Arx Fatalis
// CIN file format

4 bytes (char) - magic  // "KFA" + 0x00
4 bytes (uint32) - version
x bytes (char) - some path  // "K:\ARX\sfx\speech\Spanish\."
4 bytes (uint32) - unknown // "1"
4 bytes (uint32) - unknown 


// TODO

MultiEx BMS Script

Not written yet.

Notes and Comments

  • CIN files contain cinematic description and data (images, effects, audio).

Compatible Programs