Actua Soccer GDV
From XentaxWiki
Contents
GDV
- Game : Actua Soccer / VR Soccer '96
- Format Type : Video
- Endian Order : Little Endian
Format Specifications
// Actua Soccer // GDV file format // little endian 52 bytes (char) - optional info string // "GDV Format (C) Gremlin Interactive 1994/95" 4 bytes (uint32) - magic // "0x94 0x19 0x11 0x29" 2 bytes (uint16) - image dimension code // "0" - 320x200 // "1" - 640x200 // "2" - 320x167 2 bytes (uint16) - total number of frames 2 bytes (uint16) - frames per second 2 bytes (uint16) - audio data type / audio flags 2 bytes (uint16) - sound sample rate 2 bytes (uint16) - video data type 2 bytes (uint16) - max size of compressed video frame // if "0" then no video 1 byte (char) - version number 1 byte (char) - quality / lossiness 4 bytes (char) - reserved (frame width and height in later versions) 768 bytes - optional palette // 3 bytes BGR value per entry num_of_frames * { x bytes - audio data // video frame header 2 bytes (uint16) - magic // "0x05 0x13" 2 bytes (uint16) - total frame size 1 byte (char) - type of frame 3 bytes (char) - reserved x bytes - video data }
MultiEx BMS Script
Not written yet.
Games
Other games using this file format:
- Normality
- Realms of the Haunting
- Hardwar
- Jungle Strike
Notes and Comments
- Video file format used in Gremlin Interactive games.
- GDV stands for "Gremlin Digital Video".
Compatible Programs
- PLAYGDV.EXE / PLAYGDV2.EXE (shared with game files)
- Gremlin Digital Video Player / ViewGDV
Gallery