Actua Soccer GDV

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GDV

  • Game : Actua Soccer / VR Soccer '96
  • Format Type : Video
  • Endian Order : Little Endian


Format Specifications

// Actua Soccer 
// GDV file format

// little endian

52 bytes (char) - optional info string  // "GDV Format (C) Gremlin Interactive 1994/95" 
4 bytes (uint32) - magic // "0x94 0x19 0x11 0x29"
2 bytes (uint16) - image dimension code  // "0" - 320x200
                                         // "1" - 640x200
                                         // "2" - 320x167
2 bytes (uint16) - total number of frames
2 bytes (uint16) - frames per second
2 bytes (uint16) - audio data type / audio flags
2 bytes (uint16) - sound sample rate
2 bytes (uint16) - video data type
2 bytes (uint16) - max size of compressed video frame   // if "0" then no video
1 byte (char) - version number
1 byte (char) - quality / lossiness
4 bytes (char) - reserved   (frame width and height in later versions)

768 bytes - optional palette  // 3 bytes BGR value per entry


num_of_frames * 
{
   x bytes - audio data
   
   // video frame header
   2 bytes (uint16) - magic // "0x05 0x13"
   2 bytes (uint16) - total frame size
   1 byte (char) - type of frame
   3 bytes (char) - reserved

   x bytes - video data
}

MultiEx BMS Script

Not written yet.

Games

Other games using this file format:

  • Normality
  • Realms of the Haunting
  • Hardwar
  • Jungle Strike

Notes and Comments

  • Video file format used in Gremlin Interactive games.
  • GDV stands for "Gremlin Digital Video".

Compatible Programs

Gallery