Difference between revisions of "7th Level BIN 7L2"

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=== Format Specifications ===
 
=== Format Specifications ===
{{GRAFPageFormat|1=
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{{GRAFPageFormat|1=<nowiki/>
 
: char {2}&nbsp;&nbsp;&nbsp;&nbsp; - Header {{Constant|(7L)}}
 
: char {2}&nbsp;&nbsp;&nbsp;&nbsp; - Header {{Constant|(7L)}}
 
: uint16 {2}&nbsp;&nbsp; - Version {{Constant|(1)}}
 
: uint16 {2}&nbsp;&nbsp; - Version {{Constant|(1)}}

Latest revision as of 20:32, 14 June 2014

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BIN (Type 2)

Format Specifications

char {2}     - Header (7L)
uint16 {2}   - Version (1)
byte {1}     - Description Length
byte {79}    - Description (null)
uint16 {2}   - Number Of Files
uint16 {2}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint16 {2}   - Filename Directory Length
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint64 {8}   - null

// Directory

// for each file
uint16 {2}   - File Type ID? (1-11)
uint32 {4}   - Offset
uint32 {4}   - Length

// go to the filename directory

// for (each file?)
char {X}     - Filename
byte {1}     - null Filename Terminator

Notes and Comments

Someone needs to look at the specification layout for this, it's rather unusual...

MultiEx BMS Script

Not written yet

Supported by Programs

Documentation

None

Games

Navigation

Jump to a listing by...
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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
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Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used