7th Level BIN 7L

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BIN (Type 1)

Format Specifications

: char {2}     - Header (7L)
uint16 {2}   - Version (1)
byte {1}     - Description Length
byte {79}    - Description (null)
uint16 {2}   - Number Of Files
uint16 {2}   - Unknown
uint16 {2}   - Unknown
uint16 {2}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - null
uint16 {2}   - Filename Directory Length
byte {4}     - Padding (0xFF 0xFF 0xFF 0xFF)
uint32 {4}   - Unknown
uint64 {8}   - null

// Directory

// for each file
uint16 {2}   - File Type ID? (1,3,5,11,12)
uint32 {4}   - Offset (relative to the end of the directory)
uint32 {4}   - Length

// Filename Directory

// for each file
char {X}     - Filename (null)
byte {1}     - null Filename Terminator
byte {X}     - File Data

Notes and Comments

None

MultiEx BMS Script

Not written yet

Supported by Programs

Documentation

None

Games

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Platforms
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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
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All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used