XM Audio

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XM, OXM

  • Format Type : Audio
  • Endian Order : Little Endian
  • Signature : Extended Module


Format Specifications

// XM Audio file format

// little endian

//header
17 bytes (char) - ID text // "Extended Module: "
20 bytes (char) - module name + padding  // e.g. "Binary Flow", can be empty
1 byte - ID // always '\x1A'
20 bytes (char) - tracker name + padding //  e.g. "MadTracker 2.0" or "FastTracker v2.00" or "MilkyTracker"
2 bytes (uint16) - version number // '\x04\x01'
4 bytes (uint16) - header size (from current offset)
2 bytes (uint16) - song length
2 bytes (uint16) - song restart position
2 bytes (uint16) - number of channels
2 bytes (uint16) - number of patterns
2 bytes (uint16) - number of instruments
2 bytes (uint16) - flags
2 bytes (uint16) - default tempo
2 bytes (uint16) - default bpm
256 bytes - pattern order table

x bytes - patterns

x bytes - instruments

QuickBMS Script

Not written yet.

Notes and Comments

  • XM (extended module) is a tracker audio file format introduced initially in 1994 by FastTracker 2.
  • XM is extended from MOD Audio.

Compatible Programs

  • Windows Media Player
  • Media Player Classic
  • XMplay
  • VLC Media Player
  • Winamp

Games

List of games using this file format:

  • A game with a kitty (PC) (*.XM)
  • Absolute Evil (PC) (*.XM)
  • Best Friends Forever (PC) (*.XM)
  • Bugatron Worlds (PC) (*.XM)
  • Giana’s Return (PC) (*.XM)
  • Giana Sisters 2D (PC) (*.XM) (MilkyTracker) (stored inside Unity *.RESOURCE archive)
  • Giana Worlds (PC) (*.XM)
  • LEGO Builder Bots (PC) (*.XM)
  • Z-Ball (PC) (*.OXM)

See Also