XM Audio
From XentaxWiki
Contents
XM, OXM
- Format Type : Audio
- Endian Order : Little Endian
- Signature : Extended Module
Format Specifications
// XM Audio file format // little endian //header 17 bytes (char) - ID text // "Extended Module: " 20 bytes (char) - module name + padding // e.g. "Binary Flow", can be empty 1 byte - ID // always '\x1A' 20 bytes (char) - tracker name + padding // e.g. "MadTracker 2.0" or "FastTracker v2.00" or "MilkyTracker" 2 bytes (uint16) - version number // '\x04\x01' 4 bytes (uint16) - header size (from current offset) 2 bytes (uint16) - song length 2 bytes (uint16) - song restart position 2 bytes (uint16) - number of channels 2 bytes (uint16) - number of patterns 2 bytes (uint16) - number of instruments 2 bytes (uint16) - flags 2 bytes (uint16) - default tempo 2 bytes (uint16) - default bpm 256 bytes - pattern order table x bytes - patterns x bytes - instruments
QuickBMS Script
Not written yet.
Notes and Comments
- XM (extended module) is a tracker audio file format introduced initially in 1994 by FastTracker 2.
- XM is extended from MOD Audio.
Compatible Programs
- Windows Media Player
- Media Player Classic
- XMplay
- VLC Media Player
- Winamp
Games
List of games using this file format:
- A game with a kitty (PC) (*.XM)
- Absolute Evil (PC) (*.XM)
- Best Friends Forever (PC) (*.XM)
- Bugatron Worlds (PC) (*.XM)
- Giana’s Return (PC) (*.XM)
- Giana Sisters 2D (PC) (*.XM) (MilkyTracker) (stored inside Unity *.RESOURCE archive)
- Giana Worlds (PC) (*.XM)
- LEGO Builder Bots (PC) (*.XM)
- Z-Ball (PC) (*.OXM)
See Also