WaveAudioPack
From XentaxWiki
Contents
ZBD
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// for each file
- uint32 {4} - WAVE Header (RIFF)
- uint32 {4} - File Size [+8]
- char {X} - File Data
MultiEx BMS Script
Do ; SavePos FILESTART 0 ; SavePos FILEOFF 0 ; Get DUMMYL Long 0 ; Get FILESIZE Long 0 ; Math FILESIZE += 8 ; Log "" FILEOFF FILESIZE 0 0 ; Math FILESTART += FILESIZE ; GoTo FILESTART 0 ; While NotEOF <> 0 ;
Notes and Comments
- This is an archive of WAVE files. We read this using the filesize information supplied in the WAVE files. So the offset of each file actually includes the WAVE header - ie the first offset is at 0, second offset at 0 + filesize + 8, etc.
Compatible Programs
Other Games
These games also use this file format
- Entrepreneur *.zbd
- Recoil *.zbd
- Tomb Raider 3 *.zbd