Unreal Texture
Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit
Format Type: Image
Extensions: Texture
Platforms: PC
Endian Order: Little Endian
Format Specifications
for each property (continue until END OF PROPERTIES is reached)
byte {1-5} - Property Name ID
if (nameID == 0){
END OF PROPERTIES
}
byte {1} - Property Flags (1:3:4 --> array:size:type)
if (type == 0){
END OF PROPERTIES
}
else if (type == 5){
4 - Class Data
}
else if (type == 10){
byte {5} - Structure Data
}
else {
Same as normal Unreal Engine properties
}
byte {1} - Number Of Mipmaps (9)
for each mipmap
uint32 {4} - Width Offset
uint32 {4} - Image Data Length
byte {X} - Texture Data (paletted)
uint32 {4} - Width
uint32 {4} - Height
byte {1} - ID
byte {1} - ID
MultiEx BMS Script
No BMS script
Supported Programs
Notes
No additional notes
Games
- Adventure Pinball: Forgotten Island
- Bioshock
- Clive Barker's Undying
- Deus Ex
- Harry Potter And The Chamber Of Secrets
- Mobile Forces
- Nerf ArenaBlast
- Rune
- Star Trek: Deep Space Nine: The Fallen: Maximum Warp
- Star Trek: The Next Generation: Klingon Honor Guard
- Unreal
- Unreal Tournament
- Unreal Tournament 2003
- Unreal Tournament 2004
- Virtual Reality Notre Dame: A Real Time Construction
- Wheel Of Time
- X-Com Enforcer