Thunderhawk WAD
From XentaxWiki
Contents
WAD
- Format Type : Archive
- Endian Order : Big Endian
Format Specifications
// for each file
- uint32 {4} - Filename Offset
- uint32 {4} - File Offset
- uint32 {4} - File Length
uint32 {4} - null
// for each file
- char {X} - Filename (null)
byte {1} - null
byte {X} - File Data
MultiEx BMS Script
Get DUMMYL Long 0 ; ReverseLong DUMMYL ; Set FILECNTL Long DUMMYL ; Math FILECNTL /= 12 ; Set FILESTART Long 0 ; Do ; GoTo FILESTART 0 ; Get DUMMYL Long 0 ; Get FILEOFF Long 0 ; Get FILESIZE Long 0 ; SavePos FILESTART 0 ; ReverseLong DUMMYL ; ReverseLong FILEOFF ; ReverseLong FILESIZE ; GoTo DUMMYL 0 ; GetDString FILENAME 9 0 ; Log FILENAME FILEOFF FILESIZE 0 0 ; Math EXTRCNT += 1 ; While EXTRCNT <> FILECNTL ;
Compatible Programs
Other Games
These games also use this file format
- Firestorm: Thunderhawk 2 *.wad
- Thunderhawk *.wad