The Longest Journey ANI
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Contents
ANI
- Format type: Animation
- Endianness: Little-endian
Format Specifications
uint32 {4} - identifier (3)
uint32 {4} - format version (3 or 256 allowed)
uint32 {4} - Unknown (0xa9f5d5ce) (only in version 256)
uint32 {4} - unused (0xdeadbabe) (swapped with next field in version 3)
uint32 {4} - animation length (in milliseconds) (swapped with previous field in version 3)
uint32 {4} - number of joints
// for each joint
- uint32 {4} - joint index
- uint32 {4} - number of key data entries
- // for each key data entry
- uint32 {4} - key time (in milliseconds)
- float {4} - X component of rotation quaternion
- float {4} - Y component of rotation quaternion
- float {4} - Z component of rotation quaternion
- float {4} - W component of rotation quaternion
- float {4} - X component of joint position
- float {4} - Y component of joint position
- float {4} - Z component of joint position
- uint32 {4} - key time (in milliseconds)
Notes and Comments
- ANI files define animations for matching mesh files, where the joint indexes are defined.
MultiEx BMS Script
None written yet.
Supported by Programs
Links
None