Summoner SAV

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SAV

  • Format type: Saved game
  • Endianness: Little-endian

Format Specifications

byte {86248}  - Unknown

char {4}      - String (INVT)
uint32 {4}?   - Amount of Gold
byte {75514}? - Unknown

// For each character (Joseph, Flece, Rosalind, and Jekhar, in that order):

uint16 {2}    - Character's Level
uint32 {4}?   - Character's XP
byte {54}?    - Unknown
uint32 {4}?   - Character's Skill Points
byte {328}?   - Unknown

byte {107417}? - Unknown (Rest of saved game)

Notes and Comments

This was copied from a guide on the Internet, in somewhat-edited form; therefore, I don't have the game to verify the size of fields or offsets, find new fields, etc. See the Documentation section for the guide.

MultiEx BMS Script

Not applicable

Supported by Programs

Unknown

Documentation

Games

  • Summoner *.SAV

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Type
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BMS Scripts
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Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used