Shaiya Online/Model
From XentaxWiki
Format Specifications
3DC
uint32 constant00 uint32 numBones struct Bone { float[16] Matrix4X4 } uint32 numVerts struct Vert { float[3] CoordXYZ float Weight byte BoneID01 byte BoneID02 byte NULL1 byte NULL2 float[3] NormalXYZ float[2] TexCoordUV } uint32 numFaces numFaces Face { uint16[3] v1, v2, v3 }
3DO
uint32 null uint32 numVerts numVerts Vertex { float[3] vx, vy, vz float[3] nx, ny, nz float[2] tu, tv } uint32 numFaces numFaces Face { uint16[3] v1, v2, v3 }
Notes
There are two types of 3DC's. The first type is specified above. The second type is very similar, except without the bone struct or the numBones (the vertex struct is still the same though)
Import Scripts
Any import scripts that have been written.
Related Games
Games that use the same, or a very similar, format.