Quest For Glory 5

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Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit

Format Type: Archive
Extensions: spk
Platforms: unknown
Endian Order: Little Endian



Format Specifications

The general directory structure is the same as a ZIP file
However, the files aren't compressed or anything.
There's also a header section - not sure how it's structured?
ARCHIVE HEADER
  X - Unknown

FILE DATA
  for each file
    uint16 {2}       - Header (PK)
    uint32 {4}       - Entry Type (1283 = File Entry)
    uint32 {4}       - null
    uint64 {8}       - Checksum
    uint32 {4}       - Compressed File Size
    uint32 {4}       - Decompressed File Size
    uint16 {2}       - Filename Length
    uint16 {2}       - Extra Header Length (36)
    byte {X}         - Filename
    byte {36}        - Unknown
    byte {X}         - File Data

DIRECTORY
  for each file
    uint16 {2}       - Header (PK)
    uint32 {4}       - Entry Type (1639169 = Directory Entry)
    uint32 {4}       - Unknown (10)
    uint16 {2}       - null
    uint64 {8}       - Checksum
    uint32 {4}       - Compressed File Size
    uint32 {4}       - Decompressed File Size
    uint32 {4}       - Filename Length
    byte {6}         - null
    uint32 {4}       - Unknown (32)
    uint32 {4}       - File Offset (pointer to a PK entry, relative to the start of the FILE DATA)
    byte {X}         - Filename

ARCHIVE FOOTER
  uint16 {2}       - Header (PK)
  uint32 {4}       - Entry Type (1797 = Footer Entry)
  uint16 {2}       - null
  uint32 {4}       - Unknown
  uint32 {4}       - Directory Length
  uint32 {4}       - File Data Length
  uint16 {2}       - null



MultiEx BMS Script

No BMS script

Supported Programs



Notes

No additional notes

Games

  • Quest For Glory 5



Navigation

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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used