Power Chess BAG

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bag

{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}

Format Specifications

uint 32 - Nr. of entries (Last entry is offset to EOF+1 for size calculation of earlier entries)

// For each file
uint 32 - Location of file
char {13} - ASCII-Z filename string
Size of file is calculated by subtracting the current file's location from the next file's location, hence the last entry not being an actual file.

// Data
X Byte - Data
// End

The extracted files are mostly standard .bmp files, although I did notice a .pal (palette file) and makebag.exe to create these bag files and alot of .rls files which are contained in a sync.bag file, going by the appearance of async.h in queen.exe, I assume they have to do with audio synchronizing (facial movement of the queen with the audio)

Notes and Comments

None

MultiEx BMS Script

Not written yet

Supported by Programs

None

Documentation

None

Games

Power Chess

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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
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Program Support
No Known Support

MultiEx Commander - Game Extractor

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Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used