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[edit] POD (Type 2)

[edit] Format Specifications

char {4}     - Header (POD2)
uint32 {4}   - Unknown
char {80}    - Archive Name
uint32 {4}   - Number Of Files
uint32 {4}   - Number Of Trails

// for each file

uint32 {4}   - Filename Offset (from start of filename directory)
uint32 {4}   - Size
uint32 {4}   - Offset
uint64 {8}   - Unknown

// for each file

char {X}     - Filename (null)

byte {X}     - File Data

// for each trail

byte {312}   - Unknown

[edit] MultiEx BMS Script

Not written yet

[edit] Compatable Programs

[edit] Other Games

These games also use this file format

  • 4x4 Evolution *.pod (type 2)
  • 4x4 Evolution 2 *.pod (type 2)
  • Blair Witch Project *.pod
  • Nocturne *.pod