Metal Gear Solid DAR

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DAR


Format Specifications

uint32 {4}   - Number Of Files

// for each file

char {X}     - Filename
byte {1}     - null Filename Terminator
byte {0-3}   - null Padding to a multiple of 4 bytes (so filenameLength+1 is a multiple of 4)
uint32 {4}   - File Length
byte {X}     - File Data
byte {1}     - null


MultiEx BMS Script

Not written yet

Compatible Programs