Memento Mori RES

From XentaxWiki
Jump to: navigation, search

Back to index | Edit this page

RES

Format Specifications

char {82}    - Identifier "Centauri Production Resource File 3.10" 0A 0A // zero-terminated unicode (!) string

uint32 {4}   - Number of files
uint32 {4}   - Directory offset
byte {x}     - File data
// starting from Directory offset, for each file

char {x}     - File name // zero-terminated unicode(!) string
byte {8}     - File time // using Windows FILETIME structure
uint32 {4}   - Compression type
uint32 {4}   - Data Offset
uint32 {4}   - Uncompressed size
uint32 {4}   - Data size
uint32 {4}   - Unknown

Notes and Comments

The Compression type field is known to have the values 0 (uncompressed data) or 2 (ZLib compression), in which case the Data size field specifies the compressed size of the file.

MultiEx BMS Script

None written yet.

Supported by Programs

Unknown

Links

None

Games

Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used