Lucus Arts LAB

From XentaxWiki
Jump to: navigation, search

Choose archive extension:

LAB


Format Specifications

char {4}     - Header (LABN)
uint32 {4}   - Unknown (65644)
uint32 {4}   - Number Of Files
uint32 {4}   - Filename Directory Length
uint32 {4}   - null

// for each file

uint32 {4}   - Offset
uint32 {4}   - Size
char {4}     - Type/Extension
uint32 {4}   - Filename Length


byte {X}     - File Data

MultiEx BMS Script

ImpType Standard ;
IDString 0 LABN ;
Get D Long 0 ;
Get FC Long 0 ;
Set FJ Long FC ;
Math FJ *= 16 ;
Math FJ += 16 ;
Get D Long 0 ;
SavePos FT 0 ;
For T = 1 To FC ;
GoTo FT 0 ;
Get D Long 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get D Long 0 ;
SavePos FT 0 ;
GoTo FJ 0 ;
Get FN String 0 ;
SavePos FJ 0 ;
Log FN FO FS FOO FSO ;
Next T ;

Compatible Programs

Other Games

These games also use this file format

  • Escape From Monkey Island
  • Outlaws
  • Star Wars Episode 1: The Phantom Menace