Lords of EverQuest
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Contents
*.i**,*.eye
{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}
Format Specifications
byte {8} - Header (EYE 0002)
uint32 {4} - number of files in the footer data
uint32 {4} - offset of the compressed footer data
uint32 {4} - size of the compressed footer data
// FOOTER DATA
byte {2} - Zlib-Header (char(120),char(156))
// uncompress the footer data with Zlib
// for each numbers of files
uint32 {4} - Unknown(32)
uint64 {8} - Unknown
uint32 {4} - offset of the compressed file data
uint32 {4} - size of the compressed file data
byte {92} - directory name (null terminated)
// FILE DATA
byte {2} - Zlib-Header (char(120),char(156))
// uncompress the file data with Zlib
byte {x} - file data
Notes and Comments
This archive used (zlib deflate/inflate) compression,
a simple call to uncompress of the zlib library is needed to uncompress it.
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Games
Lords of EverQuest