Hitman: Codename 47

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Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit

Format Type: Archive
Extensions: dxt
Platforms: unknown
Endian Order: Little Endian



Format Specifications

Image Archive
ARCHIVE HEADER
  uint32 {4}       - Header ("TXD" + null)
  uint32 {4}       - Hash?
  uint32 {4}       - Archive Size
  uint32 {4}       - Number Of Files

DIRECTORY AND FILE DATA
  for each file
    uint32 {4}       - Header (3TXD/1TXD)
    uint32 {4}       - File Length (including all these header fields)
    uint32 {4}       - File ID
    uint16 {2}       - Image Height
    uint16 {2}       - Image Width
    uint32 {4}       - Number Of Mipmaps
    uint32 {4}       - File Type? (28)
    uint32 {4}       - Hash?
    byte {X}         - Filename
    byte {1}         - null Filename Terminator
    for each mipmap
      uint32 {4}       - Data Length
      byte {X}         - Image Data (DDS-3/1 format)



MultiEx BMS Script

No BMS script

Supported Programs



Notes

No additional notes

Games

  • Hitman: Codename 47



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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
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All Pages with Scripts:
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Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used