Hidden Strike 2 APS

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APS


Format Specifications

// ARCHIVE HEADER

char {4}     - Header (FZFF)
uint32 {4}   - Directory Offset


// FILE DATA

// for each file
byte {X}     - File Data (Compressed - ZLib)


// DIRECTORIES

uint32 {4}   - Decompressed Directory Length? (including Directory 1, 2, etc.)
uint32 {4}   - Unknown
uint32 {4}   - Length Of Compressed Directory 1 Data
uint32 {4}   - Number Of Files in Directory 1 and 2
uint32 {4}   - Directory Header Length (20)


byte {X}     - Compressed Directory 1 Data {
// When Decompressed...
// for each file
uint32 {4}   - Filename Offset (relative to the start of Directory 2)
uint32 {4}   - Unknown (8)
uint32 {4}   - Unknown Offset (relative)
uint32 {4}   - Unknown
uint32 {4}   - Unknown (16384)
}


uint32 {4}   - Length Of Compressed Directory 1 Data
uint32 {4}   - Unknown (1)
uint32 {4}   - Decompressed Directory 2 Length?


byte {X}     - Compressed Directory 2 Data {
// When Decompressed...
// for each file
char {X}     - Filename
byte {1}     - null Filename Terminator
}


uint32 {4}   - Length Of Compressed Directory 3 Data
uint32 {4}   - Number Of Files in Directory 3
uint32 {4}   - Unknown (4)


byte {X}     - Compressed Directory 3 Data {
// When Decompressed...
// for each file
uint32 {4}   - File Offset
}

MultiEx BMS

Not written yet

Notes and Comments

  • Uses ZLib compression

Supported Programs