GRAF:Digimon Rumble Arena 2 RES

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RES


Format Specifications

// Digimon Rumble Arena 2
// RES file format

// little endian


//HEADER
4 bytes - magic ("res\x0A")
4 bytes - unknown
4 bytes - data offset
4 bytes - some offset
4 bytes - offset to number of files
4 bytes - data size
4 bytes - offset to number of files (repeated value?)
4 bytes - size of the tail
4 bytes - number of tags


//FOLDERS
num_of_folders *
{
  4 bytes - folder name   ("lua!, "strg", "indx" etc.)
  2 bytes - unknown
  2 bytes - unknown
}


x bytes - padding


//DATA
num_of_files *
{
   x bytes - file data
}

x bytes - padding


//OFFSET TABLE
4 bytes - number of files

num_of_files * 
{
  4 bytes - unknown
  4 bytes - file type
  4 bytes - relative offset
  4 bytes - file size
  4 bytes - unknown
}



//SOME TABLE
num_of_entries *
{
  4 bytes - unknown
}


MultiEx BMS Script

Not written yet

QuickBMS Script

Notes and Comments

None.

Compatible Programs

None.

Other games

A list of games using same file format: