FlatOut BFS

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Choose archive extension:

BFS

  • Format Type : Archive
  • Endian Order : Little Endian
  • Signature : bfs1


Format Specifications

uint32 {4}   - Signature (bfs1)
uint32 {4}   - Version
uint32 {4}   - DataOffset
uint32 {4}   - Number Of Files

// for each file

uint32 {4}   - Compression Type (4=No Compression, 5=ZLib)
uint32 {4}   - File Offset
uint32 {4}   - Decompressed File Length
uint32 {4}   - Compressed File Length
uint32 {4}   - Checksum
uint16 {2}   - Filename Length
char {X}     - Filename


// for each file

uint16 {2}   - Unknown
uint16 {2}   - Unknown


Games

List of games using this file format:

  • FlatOut (*.BFS)
  • FlatOut 2 (*.BFS)
  • FlatOut: Ultimate Carnage (*.BFS)

Notes and Comments

  • To calculate the file checksums (checksum of the compressed data)...
Read as signed int, remove the sign and - 1 and you have the crc32.
ie. if checksum = -165278610 then crc32 = 165278609.
  • The format uses ZLIB compression.
  • The format seems to have some differences between FlatOut 1 and FlatOut 2.

QuickBMS script

Supported Programs