Final Fantasy 7

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LGP


Format Specifications

uint16 {2}   - null
char {10}    - Header (SQUARESOFT)
uint32 {4}   - Number Of Files

// for each file

char {20}    - Filename (null)
uint32 {4}   - Offset
byte {3}     - Unknown


byte {X}     - Unknown
byte {X}     - File Data

// for each file

char {20}    - Filename (null) (same as in the directory)
uint32 {4}   - File Size


char {14}    - Ending Tag (FINAL FANTASY7)

MultiEx BMS Script

Not written yet

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