FSB3

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FSB

Format Specifications

char {4}     - Header (FSB3)

uint32 {4}   - Number Of Files
uint32 {4}   - Directory Size
uint32 {4}   - Data size
uint32 {4}   - Unknown
uint32 {4}   - null

//for each file

uint16 {2}   - Entry Size (64) (80 in case of Escape From Paradise City)
char {30}    - Filename (null)
uint32 {4}   - Decompressed File Size?
uint32 {4}   - Offset
uint32 {4}   - Compressed File Size
byte {16}    - Other sound information (Khz, bit rate, etc.)
byte {X}     - File Data

Notes and Comments

None

MultiEx BMS Script

None written yet.

Supported by Programs

Links

None

Games

Navigation

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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used