Eldos Solid File System ST XFS
From XentaxWiki
Back to index | Edit this page
Contents
ST, XFS
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Eldos Solid File System // ST, XFS file format // header 2 bytes (uint16) - unknown // 12 2 bytes (char) - magic // NW num_of_entries * { 2 bytes (uint16) - entry type // 33 - directory info structure // 32 - any other structure with data? // 0 - end structure or nothing } x bytes - padding // file system info? 2 bytes (char) - magic // NW 2 bytes - nulls 2 bytes - unknown // 1 8 bytes - nulls 4 bytes - next line characters // \x0D\x00\x0A\x00 124 bytes (char) - storage logo name // default is "SolFS for Windows (c) EldoS Corporation\n" 5 bytes - nulls 4 bytes (uint32) - unknown // 4 4 bytes (uint32) - unknown // 260, 516, 1028, 1540 or 2308 4 bytes (uint32) - unknown // 256, 1792, 4608, 12288 or 12800 93 bytes - unknown 4 bytes (uint32) - some CRC value // e.g. \x95\xAF\x25\x3B x bytes - padding // unknown structure 4 bytes (uint32) - entry type // 32 4 bytes (uint32) - entry ID // e.g. 2 68-102 bytes - unknown x bytes - padding // Note: data ends right after this structure // when there are no files and no directories in the XFS/ST file. // Note: First directory is always root, // then there are sructures for all sub-directories in the filesystem. num_of_directories * { // directory info structure 4 bytes (uint32) - entry type // 33 4 bytes (uint32) - entry ID // e.g. 7 24 bytes - unknown num_of_files_in_directory * { 8 bytes - unknown 4 bytes (uint32) - directory or file attributes // e.g. 257 - file + hidden // e.g. 2 - directory 4 bytes (uint32) - directory or file name length 4 bytes - nulls 44 bytes (char) - directory or file name // e.g. "DIR_2" or "text3.txt" } num_of_files_in_directory * { // file data structure 4 bytes (uint32) - entry type // 32 4 bytes (uint32) - entry ID // e.g. 8 44 bytes - unknown 8 bytes (double) - creation time 8 bytes (double) - modification time 8 bytes (double) - last access time 4 bytes (uint32) - file size 16 bytes - unknown x bytes - file data x bytes - padding } } num_of_directories * { // end structure 4 bytes (uint32) - entry type // 0 4 bytes (uint32) - entry ID // e.g. 17 x bytes - padding }
MultiEx BMS Script
Not written yet.
Attributes
This file format supports storing informmation about directory and file attributes.
Below tables lists all attributes names and values.
Attribute name | Value (Hex) | Value (Dec) |
---|---|---|
File | 0x01 | 1 |
Directory | 0x02 | 2 |
Compressed | 0x08 | 8 |
Encrypted | 0x10 | 16 |
SymLink | 0x20 | 32 |
ReadOnly | 0x40 | 64 |
Archive | 0x80 | 128 |
Hidden | 0x100 | 256 |
System | 0x200 | 512 |
Temporary | 0x400 | 1024 |
DeleteOnClose | 0x800 | 2048 |
Reserved0 | 0x1000 | 4096 |
Reserved1 | 0x2000 | 8192 |
Reserved2 | 0x4000 | 16384 |
Reserved3 | 0x8000 | 32768 |
UserDefined | 0xFFFF0000 | 4294901760 |
AnyFile | 0xFFFFFFFF | 4294967295 |
Notes and Comments
- This is format used by Eldos Solid File System.
- Files can be encrypted with AES and compressed with ZLIB. Whole archive may be encrypted with AES. Custom encryption is also supported.
- Padding size depends on page size which can be set to 256, 512, 1024, 2048, 4096, 8192, 16384, 32768 or 65536 bytes.
Games
List of games using this file format:
- Rakion
- Rakion Chaos Force
Compatible Programs
See Also