Elbereth's BloodRayne Texture Convert
This program is Freeware.
Last know version is 1.2 (there is also a 1.3 Beta - A non-working test version for Bloodrayne XBox version)
Download from [http://download.elberethzone.net/brtex/ ]
Description:
This program allow you to convert Bloodrayne textures (.TEX) to Windows Bitmap pictures (.BMP). It does also the inverse operation (BMP to TEX).
How to use it:
There is three modes:
- Single File
Convert a single file from TEX to BMP or BMP to TEX.
You select the source file in the Source File text field (click the button to open a file explorer dialog box). You can then either change the destination filename or keep as it is.
Clicking on the Preview checkbox will display the BMP or TEX file.
To convert the file click on the Convert button. Easy uh?
If the source file is a Bloodrayne .TEX file then the destination file will be a Windows .BMP file (8bpp uncompressed).
If the source file is a Windows .BMP files then... what do you think ? :)
- Multiple Files
Convert all files in a directory from TEX to BMP or BMP to TEX.
You select the source directory in the Source Folder text field (click the button to open a directory explorer dialog box). Choice what kind of convertion you want to do.
The Found label will indicate how many source files he has found in the source directory.
You can change the destination directory or keep the same as the source. (Destination folder is created if it doesn't exists).
Then click on Convert.
- Pattern
This is only possible from command line.
Very easy: Just run ElbBRTexConv.exe with source pattern and destination dir. Destination dir is optional.
If source pattern are .BMP files then they will be converted to Bloodrayne TEX. If source pattern are .TEX files then they will be converted to BMP.
Exemple:
- ElbBRTexConv.exe "C:\BloodRayne\*.BMP" "C:\BloodRayne\Result"
- All BMP files from C:\BloodRayne will be converted to TEX files and the resulting files will be in C:\BloodRayne\Result.
- ElbBRTexConv.exe *.TEX
- This will convert all TEX files from current directory to BMP files. The resulting files will be placed in current directory.
VERY IMPORTANT NOTE: Input Windows BMP files MUST be 8bpp uncompressed. All other BMP formats are unsupported (ex: 24bpp or 8bpp RLE).