Descent Freespace VP
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(Redirected from Descent Freespace)
Contents
VP
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header (VPVP)
uint32 {4} - Version (2)
uint32 {4} - Directory Offset
uint32 {4} - Number Of Files
byte {X} - File Data
// Directory
- // for each file
- uint32 {4} - File Offset
- uint32 {4} - File Length (0=directory, #=file)
- char {32} - Filename (null)
- uint32 {4} - Type Code? (0=directory)
- uint32 {4} - File Offset
MultiEx BMS Script
IDString 0 VPVP ; Get DUMMYL Long 0 ; Get TAILOFF Long 0 ; Get FILECNTL Long 0 ; SavePos FILESTART 0 ; GoTo TAILOFF 0 ; Do ; Get D Long 0 ; Get FILESIZE Long 0 ; Get FILENAME String 0 ; Set FILEOFF Long FILESTART ; Math TAILOFF += 44 ; GoTo TAILOFF 0 ; Math FILESTART += FILESIZE ; Log FILENAME FILEOFF FILESIZE 0 0 ; Math EXTRCNT += 1 ; While EXTRCNT <> FILECNTL ;
Notes and Comments
- Directories are stored as file entries with a length of 0. Directory names will always build up like as normal file tree. For example, if the directory name is valid, it is assumed that the directory is inside the current directory, but a directory with name ".." means go back up to a previous directory. Using this method, the files and their directories can be built up level by level.
Compatible Programs
Other Games
These games also use this file format
- Conflict Freespace *.vp
- Descent Freespace: The Great War *.vp
- Freespace 2 *.vp