Close Combat SFX

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SFX


Format Specifications

uint32 {4}   - Number Of Files
uint32 {4}   - Year Of Archive Creation? (99)
uint64 {8}   - null

// for each file

uint32 {4}   - File Size
uint32 {4}   - File Offset
uint16 {2}   - Unknown (1)
uint16 {2}   - Unknown (2)
uint32 {4}   - Unknown (8790)
uint32 {4}   - Sound Quality (44100)
uint16 {2}   - Mono/Stereo (2)
uint16 {2}   - Sound Bitrate (8)
char {4}     - Unknown (da + 2*null)


byte {X}     - File Data

MultiEx BMS Script

Get FILECNTL Long 0 ;
SavePos FILESTART 0 ;
Math FILESTART += 12 ;
Do ;
GoTo FILESTART 0 ;
Get FILESIZE Long 0 ;
Get FILEOFF Long 0 ;
SavePos FILESTART 0 ;
Math FILESTART += 20 ;
Log FILENAME FILEOFF FILESIZE 0 0 ;
Math EXTRCNT += 1 ;
While EXTRCNT <> FILECNTL ;

Compatible Programs

Other Games

These games also use this file format

  • Close Combat 3
  • Close Combat 4