Bionicle

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Choose archive extension:

AVL, VOL


Format Specifications

char {4}     - Header (VOLT)
uint32 {4}   - Version? (2)
uint32 {4}   - Number Of Files
uint32 {4}   - Directory Size

// for each file

uint32 {4}   - Unknown
uint32 {4}   - File Type ID? (1)
uint32 {4}   - File ID Number? (goes up by 25 for each file)


// for each file

uint32 {4}   - File Offset ?
uint32 {4}   - null
uint32 {4}   - File Size ?
uint32 {4}   - null
byte {X}     - Filename
byte {1}     - null


byte {X}     - File Data

MultiEx BMS Script

IDString 0 VOLT ;
Get VN Long 0 ;
Get FN Long 0 ;
Get HS Long 0 ;
SavePos ST 0 ;
Set J Long 12 ;
Math J *= FN ;
Math ST += J ;
GoTo ST 0 ;
For T = 1 To FN ;
SavePos FOO 0 ;
Get FO Long 0 ;
Get D Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get D Long 0 ;
Get FNA String 0 ;
Log FNA FO FS FOO FSO ;
Next T ;

Compatible Programs



Other Games

These games also use this file format

  • Bionicle
  • Catwoman