AWE Productions OMT

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OMT

  • Format Type : Archive
  • Endian Order : Big Endian
  • Signature : 0MF2 / 0MFS / 0HDR / 0HID / mCTy


Format Specifications

// data
4 bytes (char) - chunk signature // "0MFS" or "0MF2"
4 bytes (uint32) - index offset

num_of_Files *
{
   x bytes - file data
}


// index
4 bytes (uint32) - unknown  // 3
4 bytes (char) - type?  // "Wave"
4 bytes (uint32) - number of files

number_of_files *
{
   4 bytes (uint32) - file ID  // 0, 1, 2...
   4 bytes (uint32) - file data offset
   4 bytes (uint32) - file data size
   1 byte (uint8) - filename length
   x bytes (char) - filename  // e.g. "officeloop"
}


// unknown
4 bytes (char) - signature  // "mCTy"
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - unknown
4 bytes (uint32) - some offset
4 bytes (uint32) - unknown // 63
1 byte (uint8) - null


// footer
4 bytes (char) - chunk signature  // "0HDR"
4 bytes (uint32) - archive version?  // 1

// 0HID subchunk
{
   4 bytes (char) - chunk signature // "0HID"
   4 bytes (uint32) - index offset
   4 bytes (uint32) - index+footer size
   4 bytes (uint32) - nulls
   x bytes - unknown
}

Notes and Comments

  • This file format occurs in some games made by AWE Productions.
  • Whole logic for handling OMT archives seems to be stored in OMT.dll file in the main game directory.

Games

List of games using this file format:

  • Barbie Riding Club (PC) (*.OMT)
  • Scooby-Doo 2: Monsters Unleashed (PC) (*.OMT)
  • SpongeBob SquarePants: Employee of the Month (PC) (*.OMT)

QuickBMS Scripts

Compatible Programs

None.