GRAF:AFL 99 PGF

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PGF

Format Specifications

char {4}     - Header (TCA + 0x02)

uint32 {4}   - Version (1)
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - null
uint32 {4}   - Unknown
uint16 {2}   - Number Of Files?

// for each file

byte {44}    - Unknown Junk
char {X}     - Filename (null) (filename is absolute - ie it is D:\XXX)

// for each file

uint16 {2}   - Unknown
char {X}     - Filename (null)
char {X}     - File Type Description 1 (null)
char {X}     - File Type Description 2 (null)
byte {60}    - Unknown Junk
byte {X}     - File Data

Notes and Comments

None

MultiEx BMS Script

None written yet.

Supported by Programs

Links

None

Games

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Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
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DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used