3DN DESTAN

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Contents: GRAFs page - All - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z - Edit

Format Type: Archive
Extensions: 3DN
Platforms: unknown
Endian Order: Little Endian



Format Specifications

// The only blocks we care about are "file_name" and "data" - the rest are basically properties, file references, etc.
// Some "data" blocks have a null BlockDataLength - these can be ignored, they're empty files.

// ARCHIVE HEADER
  52 - Header ("Destan file format, Michal Tatka 2005" + ((bytes)10,13) repeated to fill)
  4 - Unknown (13)
  8 - null
  4 - Unknown (197)

// FILE DATA AND DIRECTORY
  // for each file
    4 - Number of Blocks

    // for each block of this file
      4 - Block Name Length (including null)
      X - Block Name
      1 - null Block Name Terminator
      4 - Block Data Length
      X - Block Data
    
      if (blockName == "file_name"){
        // BlockData is the full source filename, starting with "F:\")
        }
      else if (blockName == "data"){
        // BlockData is the file data
        }



MultiEx BMS Script

No BMS script

Supported Programs



Notes

No additional notes

Games

  • Burn



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